Jun 17, 2009, 01:41 PM // 13:41
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#81
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Furnace Stoker
Join Date: Nov 2005
Guild: [CRFH]
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Probably is worth mentioning in the general EOTN thread, though. I honestly hadn't noticed, but if it is showing what could be, say, battle damage, that implies certain things about its history...
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Jun 17, 2009, 05:19 PM // 17:19
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#82
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Forge Runner
Join Date: Oct 2005
Location: GW2G
Guild: Knights Of The Sacred Light [KSL]
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I hadnt actually noticed any cracks in it....care to provide a screen? it looks normal to me.
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Jun 17, 2009, 05:51 PM // 17:51
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#83
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Ooo, pretty flower
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
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This thread from GWO has some pics of the broken/unfinished top in the first post.
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Jun 20, 2009, 01:49 AM // 01:49
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#84
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Krytan Explorer
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First of all, It looks like a rocket. So it probably is a vehicle.
I agree with Raudic and also think the eye belongs to the Ancient Seer, enemy race that is/was at war with the mursats, and has failed for centuries to destroy the them.
The seers have waited for the heroes arrival, and have traveled to tyria from somewhere else.
I was given the impression its only one . But wiki seems to think the seer is several seers.
Anyway this race is called seers, and the eotn has a scrying pool as a built in feature. Seers could have built the place with the intent for the hero to use, and or used it to traveled to tyria. Because of several reasons and the prophesy.
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Seer: Yes, yes. You are the Ascended ones the dragon Glint has spoken of. Come in. Come in. I have been expecting you.
<party leader>: Who are you?
Seer: I have traveled far and waited many long years to help you fulfill the Flameseeker Prophecies. What matters is that I am here to help you.
<party leader>: We're listening.
Seer: By now you have realized that the Mursaat cannot be defeated with the tools you now posses.
<party leader>: Yes. Go on.
Seer: For centuries my kind has fought the Mursaat. I know the rituals that can give you at least some protection from their agonizing touch.
<party leader>: And you will perform these rituals for us?
Seer: Yes.
<party leader>: But why? Why help us?
Seer: Because if the prophecies are to be believed, you will do what my entire race could not. You are going to destroy the Mursaat.
Last edited by Roupe; Jun 20, 2009 at 01:55 AM // 01:55..
Reason: unaware of ninjas
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Jun 20, 2009, 04:27 AM // 04:27
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#85
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Ooo, pretty flower
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
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Quote:
Originally Posted by Roupe
First of all, It looks like a rocket. So it probably is a vehicle.
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HUH?!?!? There is no support for high technology in GW except for the Asura - which the Eye does not belong to.
Quote:
Originally Posted by Roupe
I was given the impression its only one . But wiki seems to think the seer is several seers.
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At least two, at most 5. Most likely 2 or 4 though. The two in the Shiverpeaks - both having the name "Seer" live too close to not be the same (literally next door), the 3 in the Ring of Fire island missions are called "Ancient Seer" so their they are 1 or 3, or 2 even.
Quote:
Originally Posted by Roupe
Anyway this race is called seers, and the eotn has a scrying pool as a built in feature. Seers could have built the place with the intent for the hero to use, and or used it to traveled to tyria. Because of several reasons and the prophesy.
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I don't see how the Scrying Pool could have been built for heroes to use, seeing how the Titan threat, and the Mursaat threat, were gone 6 years before EN - and the Flameseeker Prophecies never take the heroes to the Far Shiverpeaks. If it was meant for the heroes to use, and created by the Seers, it would have been in the Southern Shiverpeaks.
And why do people think that the Mursaat and Seer are aliens? x_x It makes no sense to be honest. And honestly, how on earth do you get that it looks like a rocket! If the Seers are not Tyrian by origin, then they could have come from another world via the Mists/Rift.
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Jun 20, 2009, 05:37 AM // 05:37
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#86
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Krytan Explorer
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Quote:
how on earth do you get that it looks like a rocket!
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Cause i have seen it like this
http://guildwars.wikia.com/wiki/File..._the_North.jpg
Quote:
I don't see how the Scrying Pool could have been built for heroes to use, seeing how the Titan threat, and the Mursaat threat, were gone 6 years before EN - and the Flameseeker Prophecies never take the heroes to the Far Shiverpeaks.
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The Seers waited a long time after their arrival in Tyria, As have the Eye. Heroes can use the scrying pool, no else (of the vanguard)has been able to do that.
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Obviously the vehicle /structure arrived at a less fortunate spot. That is for the heroes to use it in Flameseeker, etc.Interpretations of prophesies, navigations and ideal landing sites are hard to get accurate. Still it is in the Shiverpeaks.
Im sure the seers prophesied after the fact that the structure would aid the hero, and it didn't matter -where it was placed -because at the time of use it would beacon the hero to it. As we know it only beaconed the heroes at time of eotn. Journey to The north, call of the eye..
Quote:
There is no support for high technology in GW except for the Asura
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Rata Sum =Mursaat
Seen the arhitecture there? That place isnt Asuran, it was an empty city.
Mursaat have signs of high technology. Seers as opponents could be equally advanced.
Last edited by Roupe; Jun 20, 2009 at 05:43 AM // 05:43..
Reason: better image
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Jun 20, 2009, 06:33 AM // 06:33
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#87
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Ooo, pretty flower
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
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Quote:
Originally Posted by Roupe
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Ew on the wiki of choice, and still, that doesn't look like a rocket - and I have seen that before >_>. It just looks like a building with a tower in the center of it.
Quote:
Originally Posted by Roupe
The Seers waited a long time after their arrival in Tyria, As have the Eye. Heroes can use the scrying pool, no else (of the vanguard)has been able to do that.
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Or, it could be that only the Chosen can use the Scrying Pool, and everyone who has tried are not Chosen. Or maybe you have to be Ascended (lore-wise), as the events of EN take place after all three other games, the hero would be Ascended.
Quote:
Originally Posted by Roupe
Obviously the vehicle /structure arrived at a less fortunate spot. That is for the heroes to use it in Flameseeker, etc.Interpretations of prophesies, navigations and ideal landing sites are hard to get accurate. Still it is in the Shiverpeaks.
Im sure the seers prophesied after the fact that the structure would aid the hero, and it didn't matter -where it was placed -because at the time of use it would beacon the hero to it. As we know it only beaconed the heroes at time of eotn. Journey to The north, call of the eye..
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That is just so far fetched I'm not going to comment on it. Except for one thing: How do we know the "Call of the Eye" is lorical? That is, canon lore (yes, I did make up a new word).
Quote:
Originally Posted by Roupe
Rata Sum =Mursaat
Seen the arhitecture there? That place isnt Asuran, it was an empty city.
Mursaat have signs of high technology. Seers as opponents could be equally advanced.
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Seen the place, stupid anagram leads people to think it is Mursaat based...
Quote:
Originally Posted by Rata Sum Description
The hub of Asuran activity on the surface world, Rata Sum was quickly and magically erected when the race arrived from their native underground homes. Geomystic generators dot the area, providing free power to the town. Some find the atmosphere within the town uncomfortable, saying you can literally feel the Energy being sucked from the air, but the Asura vow this enchanted technology is "perfectly safe".
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I really don't mind people making hypothesis, but at least make them logical and have at least a little support instead of "oh this looks like..." and "what if..." that have no sense to it...
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Jun 20, 2009, 08:02 AM // 08:02
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#88
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Krytan Explorer
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Quote:
Ew on the wiki of choice, and still, that doesn't look like a rocket - and I have seen that before >_>. It just looks like a building with a tower in the center of it.
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Unfortunately the image on the official wiki is of a lesser quality and darker.
Looking at the miniature Its a structure that is escalated by four legs, similar in appearance to a four legged rocket.
The actual building (not the miniture)has the legs somewhat concealed by the icy lake. Making the entrance more easily accessed.
Quote:
Quote:
Originally Posted by Rata Sum Description
The hub of Asuran activity on the surface world, Rata Sum was quickly and magically erected when the race arrived from their native underground homes. Geomystic generators dot the area, providing free power to the town. Some find the atmosphere within the town uncomfortable, saying you can literally feel the Energy being sucked from the air, but the Asura vow this enchanted technology is "perfectly safe".
I really don't mind people making hypothesis, but at least make them logical and have at least a little support instead of "oh this looks like..." and "what if..." that have no sense to it...
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Quote:
The Asura fled from the encroaching Destroyer hordes through magical gates that link the caverns of the Depths throughout Tyria. While these refugees reached the surface in a variety of locations, the bulk of the exodus came up along the Tarnished Coast, across the Sea of Sorrows from the sunken remnants of Orr. Here they found abandoned ruins high in inherent magical energy—the perfect location for a race of magical researchers to settle and continue practicing their craft. Rata Sum, the largest of these settlements, sits at the western end of the massive canyon known as Riven Earth. Many Asura meet in these magical ruins to exchange ideas and plan for the future.
The Asura brought their culture, heritage, and architectural styles with them to the surface, renovating the ruins by magical means to more closely resemble their subterranean homes. In addition to pyramids and great gates, the Asura erected geomystic generators to focus the magical energies brimming in the Tarnished Coast to further aid in their research. They also built large forges and kilns to produce prototypes and finished magical devices. This is no collection of lore-gathering scholars—the Asura are inventors and builders. And their creations tend to work more often than not.
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http://www.nzgamer.com/all/news/1939...the-asura.html
Last edited by Roupe; Jun 20, 2009 at 08:12 AM // 08:12..
Reason: preventing double post
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Jun 20, 2009, 08:11 AM // 08:11
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#89
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Ascalonian Squire
Join Date: Jul 2007
Guild: OtDL
Profession: D/W
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Quote:
Originally Posted by Konig Des Todes
Seen the place, stupid anagram leads people to think it is Mursaat based...
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Actually I really think the Mursaat built Rata Sum and those other structures in the tarnished coast. Already in the beginning of GW, when there only was the prophecies campaign, the Tarnished coast was seen as a mysterious place, and got some attention. Already then there were small hints that said that the mursaat lived here. More importantly, Saul D'Allesio was dropped in the jungle and after walking for a long time, he encountered the mursaat and their huge cities. The Tarnished coast lies in the jungle right? And those temples shure fit the desciption of "huge towering buildings". He could have went there. I don't think "Rata Sum" leading to "Mursaat" is a joke or a coincidence. Also that weird floating rock formation in the center of the city seems to be an object with huge magical depths, a power source or something. The mursaat possesed great magical knowledge so it seems reasonable to me that they created it. The mursaat just left and the asuran people found the empty city as they ascended from the depths.
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Jun 20, 2009, 08:16 AM // 08:16
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#90
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Krytan Explorer
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anyway the second quote in my earlier post shows that Rata Sum was there before the Asura, they renovated it.
Quote:
Here they found abandoned ruins high in inherent magical energy—the perfect location for a race of magical researchers to settle and continue practicing their craft. Rata Sum, the largest of these settlements, sits at the western end of the massive canyon known as Riven Earth. Many Asura meet in these magical ruins to exchange ideas and plan for the future.
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Jun 20, 2009, 08:46 AM // 08:46
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#91
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Ooo, pretty flower
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
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Quote:
Originally Posted by nilzardo
Actually I really think the Mursaat built Rata Sum and those other structures in the tarnished coast. Already in the beginning of GW, when there only was the prophecies campaign, the Tarnished coast was seen as a mysterious place, and got some attention. Already then there were small hints that said that the mursaat lived here. More importantly, Saul D'Allesio was dropped in the jungle and after walking for a long time, he encountered the mursaat and their huge cities. The Tarnished coast lies in the jungle right? And those temples shure fit the desciption of "huge towering buildings". He could have went there.
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He could also have gone north or west of the explorable Maguuma. Perhaps the Maguuma isn't even the jungle Saul was taken to! There is a dense forest-like area unexplorable north of Kryta.
The only "hint" is the Ullen River - which is north of the Tarnished Coast.
Quote:
Originally Posted by Old Joness
Its real name is Ullen River, but those of us who know it best never call it that. It's the Dark River to us. Dark as in absence of light, yes but that's only part of it. A shadow lies over that region, and it is cast by something...unseen, I suppose you could say.
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This and Lazarus are the only support for the Tarnished Coast being where the mursaat were. Which isn't really that helpful, truth be told.
A random thought while talking about the Northern area of Kryta, What if the Isle of Janthir is that Northwest Island we cannot visit?
Quote:
Originally Posted by nilzardo
Also that weird floating rock formation in the center of the city seems to be an object with huge magical depths, a power source or something. The mursaat possesed great magical knowledge so it seems reasonable to me that they created it. The mursaat just left and the asuran people found the empty city as they ascended from the depths.
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The Asura also have "great" magical, and technical, knowledge.
Quote:
Originally Posted by Roupe
anyway the second quote in my earlier post shows that Rata Sum was there before the Asura, they renovated it.
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First, I know of that article. Second, in-game goes before pre-game release. Third, abandoned structures could mean any of those found in the Tarnished Coast, not specifically Rata Sum - which is said to be made by the Asura. One abandoned structure can be found in Arbor Bay, an underground temple/pyramid-like structure. Similar in archetecture to Rata Sum, and highly possible that Rata Sum was a copy of that place.
Also, that abandoned underground structure looks like it has been abandoned for MUCH longer than six years (6 years ago was when the Mursaat were wiped out). Also, we see some Mursaat Structure in the Ring of Fire (along with two teleporters in the Southern Shiverpeaks - suggesting that the RoF structures are not Rof-only structures). The structures in the Tarnished Coast are nothing like those.
EDIT: Also, the structure used for Project G.O.L.E.M., which nearly must be Asura since it is so easily compatible with Golem technology (and it isn't activated until the mission) is similar to that of Rata Sum. Also, the Central Transfer Chamber - which must be Asuran - has symbols ad structures used in Rata Sum as well.
EDIT2: I went to the ruins, and to the Central Transfer Chamber. Both share the same skins, from the pyramid to the little towers and walls. So both the cannot be Asuran (ruins) and the must be Asuran (CTC) are the same.
So by skins and design, we cannot say anything. In other words, Asuran/Previous Tarnished Coast inhabitants' Architecture is a big freaking mess and nothing about the two can be said about either.
Last edited by Konig Des Todes; Jun 20, 2009 at 09:25 AM // 09:25..
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Jun 20, 2009, 02:46 PM // 14:46
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#92
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Furnace Stoker
Join Date: Nov 2005
Guild: [CRFH]
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It's even possible that the ruins are from ancestors of the Asura before they went underground...
...possibly pushed underground by the Mursaat, but that's just pure speculation.
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Jun 20, 2009, 03:28 PM // 15:28
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#93
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Krytan Explorer
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But we also know that the Mursaat have a city somewhere in the Maguma Jungle, that Saul has been to. Rata Sum is close to both Ring of Fire and where Saul discovered the Mursaat.
If it is like the article, that the asurans found a empty ruined city, its more logical that it is the Mursaat city destroyed by titans, than still having that somewhere nearby and this abandoned place.
Just because the underground structure wasn't in use, it could have ruins from the war with the seers.
--
Eotn has a hall of monument & a scrying pool that the hero and the choosen can use.
Eotn architecture doesnt look like ratasum =not asuran? and not Mursaat?
Eotn architecture doesnt look like asuran gates or Central transfer chamber=not asuran?
Eotn architecture doesnt look like Ring of Fire forts =Not Mursaat
Eotn architecture doesnt look like the forgottens dwellings or the ruins of crystal dessert=not elonians and Forgotten
we have no clue what the seers architecture look like. Other spell casting races are accounded for (but , a culture can have multiple diffrent architectural styles)
Both the seer race and the Mursaat was aware of the choosen.
Mursats are likely behind the magic device Eye of Janthir, used to find choosen
(but since the heroes are the choosen, perhaps the device didnt find the choosen -merely suitable souls for ritual material.)
Mursat & the seers should be able to make devices dedicated for the choosen (either to harm or to help)
Seers decided to help the Choosen
Isnt it then most logical that the Seers built Eotn
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Jun 20, 2009, 05:00 PM // 17:00
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#94
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Frost Gate Guardian
Join Date: Jul 2006
Guild: Bayushi Shinobi
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As far as the Eagle head Arcitecture...u find it in Ashford Abbey, and on the covered bridges in Asura territory.
But then again the Charr face art u find in ascalon and pre u see in alot of dungeon areas like the one leading to EN in the 1st place.
Hard to tell if Anet intented it that way or if its just do to a limited game creation tool set.
Its possible that the Eye was a Seer base during the war with the Mursaat, and perhaps its isolated location is why the mursaat didnt raze it to the ground...it was abandoned by the last/few remain Seer(s) not because the mursaat found it but because the Seer(s) needed to be in the "right place at the right time" to aid the Chosen that Glint spoke of.
>The idea that dragons built it is preposterous as why would a 500ft lont dragon need human sized steps to the scrying pool.
>The idea that forgotten build it is silly on the facts that Forgotten are relatively new to Tyria having been brought here by the Gods as caretakers during the time that the Gods where "terraforming" Tyria so to speak to make it suitable for humans. Since it seems from multiple sources that its really freaking old that leaves out most of the known races on Tyria.
The Seer/Mursaat connection seems to be the most likely based on the information that the GW community has to work with, but Mursaat seem to be outa the question cause a Scry pool doesnt seem their style ...besides if they had it then why didnt they just forseer us chosen being born in ascalon and kill us in Pre. The seers seem more likely as they seem small in number maybe even just 1 and are a bit enigmatic in nature...like a "seer" perhaps they did forsee that the "hero" would one day use the Eye...but that didnt matter cause they were pretty much a dying race after they're loss to the Mursaat in some great war that apparently happened either ...
A> Before even the Giants and the Dragons warred...
B> After Giant/Dragon War but b4 the coming of the Gods...or
C> Happened on another planet or dimension prior to Guild Wars Story begining,
and Tyria is/was just a colony world of either race hense the small
numbers of either race. And to all those thinking that "Gw is a fantasy
game, how can u justify outerspace and aliens" let me remind you this is
a game created by some of the minds that brought us Starcraft. After all
listen to the mursaat ...they have many of the Protoss sound set from
starcraft. And Mursaat vs Seer just reminds me of Conclave vs Dark
Templar...Spectral Agony does seem more like a "psychic" power then a
magic spell...
Well now gettin back to topic...
We know only a few things about the Eye
>Its really big, which means a race with advanced artitectural ablity had to build it
>Dwarves, Asura, Norn, Humans did not build it, as stated in ingame.
>The entire structure does seem to be centered around the scrying pool in the HoM.
well thats my 2 gold worth of thought...on a last note what if the Ancient Giants...the
Giganticus Lupicus built the Eye during their war with the dragons...the door ways are rather huge.
Last edited by Bayushi Kyo; Jun 20, 2009 at 05:09 PM // 17:09..
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Jun 20, 2009, 06:49 PM // 18:49
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#95
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Ooo, pretty flower
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
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Quote:
Originally Posted by draxynnic
It's even possible that the ruins are from ancestors of the Asura before they went underground...
...possibly pushed underground by the Mursaat, but that's just pure speculation.
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I was actually thinking that the pyramid is from an Asuran group that went exploring the surface and made that their base. But died out from lack of defense or something.
Quote:
Originally Posted by Roupe
But we also know that the Mursaat have a city somewhere in the Maguma Jungle, that Saul has been to. Rata Sum is close to both Ring of Fire and where Saul discovered the Mursaat.
If it is like the article, that the asurans found a empty ruined city, its more logical that it is the Mursaat city destroyed by titans, than still having that somewhere nearby and this abandoned place.
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Where does it say Saul was sent to the Maguuma? I said in my previous post the manual - the only source of where Saul went - just says "jungle" for the location. It Never Says The Maguuma.
Quote:
Originally Posted by Roupe
Just because the underground structure wasn't in use, it could have ruins from the war with the seers.
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One would think that, after such a seemingly long time (clearly couldn't be resent since that place was destroyed) that the Mursaat would rebuild. Now answer why the same structures are in the Central Transfer Chamber.
Quote:
Originally Posted by Roupe
Eotn has a hall of monument & a scrying pool that the hero and the choosen can use.
Eotn architecture doesnt look like ratasum =not asuran? and not Mursaat?
Eotn architecture doesnt look like asuran gates or Central transfer chamber=not asuran?
Eotn architecture doesnt look like Ring of Fire forts =Not Mursaat
Eotn architecture doesnt look like the forgottens dwellings or the ruins of crystal dessert=not elonians and Forgotten
we have no clue what the seers architecture look like. Other spell casting races are accounded for (but , a culture can have multiple diffrent architectural styles)
Both the seer race and the Mursaat was aware of the choosen.
Mursats are likely behind the magic device Eye of Janthir, used to find choosen
(but since the heroes are the choosen, perhaps the device didnt find the choosen -merely suitable souls for ritual material.)
Mursat & the seers should be able to make devices dedicated for the choosen (either to harm or to help)
Seers decided to help the Choosen
Isnt it then most logical that the Seers built Eotn
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This is the first part of the post I agree with. As I actually had a similar thinking process when I deduced it was the Seers.
Quote:
Originally Posted by Bayushi Kyo
As far as the Eagle head Arcitecture...u find it in Ashford Abbey, and on the covered bridges in Asura territory.
But then again the Charr face art u find in ascalon and pre u see in alot of dungeon areas like the one leading to EN in the 1st place.
Hard to tell if Anet intented it that way or if its just do to a limited game creation tool set.
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The eagle is actually different in the Asura Bridges. Though uncanningly similar to Ashford Abbey. Makes me wonder if that building was originally Ascalonian - it is the only kind like that in Pre-searing Ascalon.
Quote:
Originally Posted by Bayushi Kyo
Its possible that the Eye was a Seer base during the war with the Mursaat, and perhaps its isolated location is why the mursaat didnt raze it to the ground...it was abandoned by the last/few remain Seer(s) not because the mursaat found it but because the Seer(s) needed to be in the "right place at the right time" to aid the Chosen that Glint spoke of.
>The idea that dragons built it is preposterous as why would a 500ft lont dragon need human sized steps to the scrying pool.
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So far so good...
Quote:
Originally Posted by Bayushi Kyo
>The idea that forgotten build it is silly on the facts that Forgotten are relatively new to Tyria having been brought here by the Gods as caretakers during the time that the Gods where "terraforming" Tyria so to speak to make it suitable for humans. Since it seems from multiple sources that its really freaking old that leaves out most of the known races on Tyria.
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Here you mess up. The Forgotten are one of the oldest modern races in Tyria. The first race after Glint that is known. Being about 1,800 years old on Tyria itself, they are the oldest along with the Charr and Titans - possibly Mursaat, Seers, and Dwarves, though those three are unknown.
Quote:
Originally Posted by Bayushi Kyo
The Seer/Mursaat connection seems to be the most likely based on the information that the GW community has to work with, but Mursaat seem to be outa the question cause a Scry pool doesnt seem their style ...besides if they had it then why didnt they just forseer us chosen being born in ascalon and kill us in Pre. The seers seem more likely as they seem small in number maybe even just 1 and are a bit enigmatic in nature...like a "seer" perhaps they did forsee that the "hero" would one day use the Eye...but that didnt matter cause they were pretty much a dying race after they're loss to the Mursaat in some great war that apparently happened either ...
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back on track...
Quote:
Originally Posted by Bayushi Kyo
A> Before even the Giants and the Dragons warred...
B> After Giant/Dragon War but b4 the coming of the Gods...or
C> Happened on another planet or dimension prior to Guild Wars Story begining,
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For A and B - nothing says anything about a Giganticus Lupicus/Ancient Dragon war. I would say that they are even part of the same race - that is that the Giganticus Lupicus were multiple races that we have been clasifying as one. And nothing prevents it from happen post God's arrival... Humans just don't know of it.
Quote:
Originally Posted by Bayushi Kyo
and Tyria is/was just a colony world of either race hense the small numbers of either race. And to all those thinking that "Gw is a fantasy game, how can u justify outerspace and aliens" let me remind you this is a game created by some of the minds that brought us Starcraft. After all listen to the mursaat ...they have many of the Protoss sound set from starcraft. And Mursaat vs Seer just reminds me of Conclave vs Dark Templar...Spectral Agony does seem more like a "psychic" power then a magic spell...
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I don't dejustify aliens because "it's a fantasy game" but because there is 100% no support for it.
Quote:
Originally Posted by Bayushi Kyo
Well now gettin back to topic...
We know only a few things about the Eye
>Its really big, which means a race with advanced artitectural ablity had to build it
>Dwarves, Asura, Norn, Humans did not build it, as stated in ingame.
>The entire structure does seem to be centered around the scrying pool in the HoM.
well thats my 2 gold worth of thought...on a last note what if the Ancient Giants...the Giganticus Lupicus built the Eye during their war with the dragons...the door ways are rather huge.
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Saying the Giganticus Lupicus built it is the same as saying the Ancient Dragons built them. Both are, roughly, the same size and wouldn't be able to fit in. Despite the "huge" doorways.
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Jun 20, 2009, 08:57 PM // 20:57
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#96
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Krytan Explorer
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Quote:
As far as the Eagle head Arcitecture...u find it in Ashford Abbey, and on the covered bridges in Asura territory.
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Quote:
The eagle is actually different in the Asura Bridges. Though uncanningly similar to Ashford Abbey. Makes me wonder if that building was originally Ascalonian - it is the only kind like that in Pre-searing Ascalon.
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Considering that if the builders, built Eotn with the purpose of aiding the choosen,they could easily decorated the Structure with familiar sights for the choosen. That way the choosen and his people wouldnt feel as threatened by it.
Quote:
Where does it say Saul was sent to the Maguuma? I said in my previous post the manual - the only source of where Saul went - just says "jungle" for the location. It Never Says The Maguuma.
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I didn't find the text i was looking for, but on official wiki it says.
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A poor, drunken man, Saul D'Alessio, however, found the Mursaat deep within the Maguuma Jungle and sought their aid. Through his leadership, he formed the White Mantle, a powerful religious order that worships the Mursaat, whom they call "The Unseen Ones"
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http://wiki.guildwars.com/wiki/Mursaat
also typing jungle in the wiki, gets you transfered into Maguuma jungle
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"His punishment was to be banished from Kryta." The confessor headed back down the path.
"The local authorities blindfolded him and rode him out two full weeks before leaving him to fend for himself. Alone, penniless, and lost, Saul wandered through a dense forest for three full days. On the fourth day, Saul emerged from among the trees to see what he thought was a hallucination—a city of massive towers reaching into the heavens.
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http://wiki.guildwars.com/wiki/The_P...yta_(Part_One)
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Jun 20, 2009, 11:06 PM // 23:06
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#97
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Wilds Pathfinder
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Quote:
Originally Posted by Konig Des Todes
Where does it say Saul was sent to the Maguuma? I said in my previous post the manual - the only source of where Saul went - just says "jungle" for the location. It Never Says The Maguuma.
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I'll get around to responding to the other posts in a bit, but it never even says jungle. I'll quote from the Manuscripts on the section regarding Saul:
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Originally Posted by The Manuscripts, The Human Kingdoms, The Kingdom of Kryta, Saul D'Alessio-Founder of the White Mantle
His punishment was exile from the Kingdom of Kryta. The local authorities blindfolded him and rode him out three full weeks before leaving him to fend for himself. Alone, broke, and lost, Saul wandered through a dense forest for several days, surviving on only roots and berries.
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Quote:
Originally Posted by Konig Des Todes
A random thought while talking about the Northern area of Kryta, What if the Isle of Janthir is that Northwest Island we cannot visit?
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It cannot be.
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Originally Posted by Mantle Knight Franklin, from Divinity Coast
Years ago, the founder of the White Mantle, Saul D'Alessio, traveled south to the island of Janthir. It is said that those who come from this island are gifted with True Sight, the ability to see a person for who he really is.
When Saul returned to Kryta, he brought with him the Divine Eye, an artifact that possesses this True Sight in a limited capacity. The Eye can identify those individuals who have within themselves the potential to become powerful magic users. Those identified by the Eye as having talent are taken to the Temple of the Unseen to study under the Grand Masters, so they may realize their full potential.
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As to my take on the architects of the Eye of the North, I do not believe that they are the Seers. Not only is the Scrying Pool but a tenuous connection to them, but there is no existing Seer architecture with which to compare it to, and there is no evidence of there even being a Seer presence in the Far Shiverpeaks. Even further than that, there is no evidence of a battle having taken place in the Far Shiverpeaks. No old ruins that resemble the Eye of the North's architecture, not many ruins at all in fact, which, considering the Seer's defeat, you'd expect there to be many such ruins. Especially if the Eye of the North was a centerpiece of their architecture built to survive, and if the Far Shiverpeaks were where most of them resided, you'd expect to see quarries or even homes dotting the area around the Eye of the North. Think about the massive pyramids in Egypt, an architectural feat in its time, and, the slaves used to build it lived in close proximity to it.
Honestly, if we're going to link the Seers to anything , we should link them to the mysterious city of Moladune. This has more support because:- It is in close proximity to a Seer.
- It is also not attributed to any of the in-game races.
- It disappeared in a cataclysmic event, with only the mines to show it once existed.
- It existed for thousands of years. People keep speculating the Seers are ancient, and we do have support for this from the Ancient Seers on the Ring of Fire Islands Chain, so..Here's support for Moladune being a city of theirs.
Quote:
Originally Posted by Iron Mines of Moladune outpost description.
Centuries ago the city of Moladune is said to have lain here in the southern Shiverpeak Mountains. A shining palace of ice and stone, legends say that it stood for thousands of years, then fell one bright dawn in a single earthshaking crash, leaving behind no sign of its inhabitants. Today, the mines are the only sign that the city might once have been more than myth.
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Last edited by Gmr Leon; Jun 21, 2009 at 08:34 PM // 20:34..
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Jun 20, 2009, 11:34 PM // 23:34
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#98
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Ooo, pretty flower
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
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Meant forest, the annoyance of having to correct that thought twice threw me off.
Quote:
Originally Posted by Roupe
also typing jungle in the wiki, gets you transfered into Maguuma jungle
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That is to be expected since there is no region that is a jungle other than the Maguuma Jungle. And hardly proof.
And thank you Leon for fixing the Mursaat wiki page - wiki pages, unless quoting dialogue or articles/manuscripts, are not reliable.
Not to mention "two full weeks" Saul was ridden out there (most likely not on foot, that means), the Tarnished Coast is pretty darn close for two week ride. He probably went off the map with that length of time.
Last edited by Konig Des Todes; Jun 20, 2009 at 11:40 PM // 23:40..
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Jun 21, 2009, 02:26 AM // 02:26
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#99
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Desert Nomad
Join Date: Jan 2006
Location: Good ol' USA, where everyone else wants to be
Guild: Now Plays World of Warcraft on Whisperwind
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I always thought it was obvious the "gods" built it. As something that would be of use later on.
After all you are "chosen" or even "closer to the stars".
Chosen could even be before you knew you were chosen. Therefore one who was chosen could activate the pool even before he knew he was chosen.
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Jun 21, 2009, 07:45 AM // 07:45
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#100
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Frost Gate Guardian
Join Date: Jul 2006
Guild: Bayushi Shinobi
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Dealing with the whole chosen can activate it or being "ascended" Its pretty much storyline wise assumed that you ARE ascended upon reaching the EOTN storyline, even if you as a player have bypassed the other campaigns and gone to the expansion early, like to grind R3 survivor. Just because you didnt ascend yet doesnt mean that storyline isnt set up in this manner. After all EOTN events do take place several yrs after all 3 games. 2i believe isnt it?
Oh and on the subject of Me earlier saying that Forgotten arent that old..well if u look at Official Timeline the date for the Gods bringing the forgotten to Tryia there is still like 8300 yrs of unrecorded history from the disappearance of Giganticus Lupicus in -9800 DR and the arrival of the Forgotten in -1569 DR thats a lot more time then the amount of time the Forgotten have been here on Tyria which is lonly like 2800 yrs. And as far as I know Anet hasnt given any timeline of the Gods arrival on Tyria...though if we assume that Glint being the first creature they placed here as Tyrias caretaker(prehaps planning in advance that they would one day leave Tyria behind) with Glints Arrival guessed at 3001-3999, based on offical wiki statement of older then 3000yrs, we could guess the gods arrived around or slightly b4 that time. Given the fact that the Mursaat Call the Gods "false gods" we can surmise that the mursaat and seers were here long b4 that. The Few remaining or even 1 remaining Seer may have been hiding at the Eye while the Mursaat very well could have had some way to "cloak" their city from the gods...though this does seem a bit unlikely since "ascension"/Closer to the Stars...etc" is kinda like becoming partly divine...so it would be believable that the Gods could probably see the Mursaat...maybe even had some unrecorded war with them..we dont know. So that pretty much puts the Mursaat and Seer war and the races themselves here long b4 the coming of the gods...The Seer even states " May the Luck of your Gods be with you"..so more disassociation there...Maybe the Mursaat and/or seers are the race that defeated/sealed the dragons...or Maybe even though the Dragons have power rivalling the Gods maybe they can't see the mursaat...just a though. And as for the Seers..maybe since they seem to be so small in number evading giant flying lizards should be fairly ez for a race of their suppose "power" and Maybe if the Seers did Build it maybe it was built after the seers were alreadly losing their war with the mursaat and it was build cause they could forsee the gods coming, the choosing defeating the mursaat and so they new that since they were a dying race they built The Eye to aid those that would destroy their ancient enemies, the mursaat.
As far as the Eye playing a role in the sealing/defeat...etc of the ancient dragons...IDK IMO the Eye seems mainly to be a Scrying Device and Monument...maybe the builders forsaw the Chosen needing to record his/her accomplishments so that his/her descendants would know their lineage and have knowledge, tools and allies( Descendants of ur ancestors friends..aka heros) to aid in their struggle against the Dragons. Though concidering that it sounds like the Eye will be abandoned in 250 yrs..does that mean that we are gonna have to travel there to access our ancestors accomplishments, cause I was kinda under the impression that we'd be able to access the HoM from the get go....
Dang i got alittle of topic on stuff surrounding the Eye...lol
Anyway I still say the seers built it probly during teh time between ancient dragons going to sleep and the gods arriving on Tyria is such a time exsists...yes we dont know when the gods got here but if Glint is somewhere in the neighborhood of 3001-3999 then i doubt the gods got here too much before that ..cause if they did would were they doing for thousands of yrs...having coffee and donuts with the mursaat?
Moladune being a Seer city...i'd buy that;maybe it colapsed cause teh dang dwarves were mining under it...lol or the dredge...
As far as saying the seers didnt build it..we have more to make the guess that they did then any hard evidence to point to another race...though i definatly vote that the Eye was not a center point of their civilization ...maybe that why its still around.
As far as the Gods building the Eye...nah if they built in then one of the northern races woulda seen them do it or if they had that much Foresight then they wouldnt have abandoned us on Tyria to begin with...heck if they built it ..why isnt in in Arah...or Kaineng or near Sebelkah...its not near any known God ruins or human civilizations...Also if they gods had that great scrying pool how come they didnt forseer Abbadons betrayal, Dhuums Betrayal, or any number of other events that they could have had the power to stop if they had the foresight of a scrying pool..doesnt make sense.
Oh and i Dbl checked the Ashford Abbey ...the eagle architecture is different then the Eye.
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